Students Perceptions of Using Educational Games to Learn Introductory Programming

نویسندگان

  • Roslina Ibrahim
  • Rasimah Che Mohd Yusoff
  • Hasiah Mohamed Omar
  • Azizah Jaafar
چکیده

Educational computer games studies experienced rapid growth due to the belief that games can offer various learning benefits being highly popular among younger generations. Programming is considered a challenging subject by students and teachers, consequently students feel less motivated to learn it. It is important to know how educational games can help to enhance our student's motivation and learning perceptions towards Programming. This paper discusses the authors' pilot study of undergraduate students' perceptions towards using educational games as their learning medium using five constructs: motivation, attitudes, cognitive development, interface and expectation with 24 items. The findings indicated that most students had encouraging positive attitudes and were more motivated to learn Programming using games compared to conventional methods. The findings are hopefully will help to enrich knowledge in understanding students' perceptions regarding educational games for learning, particularly in the Malaysian context.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Games in the Classroom: Using Games as a Motivator for Studying Computing: Part 1

This article, the first in a two-part series that explores using games as a gateway to studying computing in the classroom, explores the need for a motivator in today’s educational environment and places games in the context of constructivist learning approaches. In addition, it provides an overview of several recent approaches and looks at issues associated with student perception, exploring h...

متن کامل

Read, Write, Play: An Educational Mobile Gaming Platform

We introduce ALE, a new framework for writing games for the Android platform. The primary motivation behind ALE is to emphasize reading code before writing it. Beginners read game code to learn how levels can be made, and advanced users read the code of ALE itself to learn how to create useful and extensible libraries. To date, roughly 200 students at our university have used ALE, ranging from ...

متن کامل

Relationship between Designing Computer-based Educational Games, and Learning Motivation among Elementary Students

Background: Motivation is an important factor in learning. Educational games increase the learning motivation and understanding of students by creating a sense of joy, satisfaction and involvement. However, it is necessary to incorporate learning elements into the games, differently. In this study, the researcher tried to provide a model for designing educational games and determining its relat...

متن کامل

Games in the Classroom: Using Games

In the first article in this series, which appeared in the April!June 2009 issue of IEEE MultiMedia, we presented an overview of using games in the classroom, cited several examples of this approach, and linked the use of games with various cognitive models as they relate to computing education. Most of this work, and the general effectiveness of these approaches with regard to assessment activ...

متن کامل

An Exploratory Qualitative and Quantitative Study into the Effectiveness of Digital Game as a Tool to Enhance the Learning of Introductory Programming

This study presents the details of an initial study that is conducted to identify the features and characteristics of using games to improve the ability of students to code. The objective of this study is to examine the quality of a game meant for learning programming concepts. Participants in the exploratory study were 42 students from a local higher education institution. Subjective data were...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • Computer and Information Science

دوره 4  شماره 

صفحات  -

تاریخ انتشار 2011